spacegaier [Mon, 17 Oct 2011 21:58:01 +0200] rev 1918
- little fix to get it compiling in gcc 4.5.3 as reported here http://forum.ogitor.org/viewtopic.php?p=5644#p5644
spacegaier [Tue, 14 Jun 2011 15:36:51 +0200] rev 1917
- copy of changeset 61a08da0659d from 0.5 branch
spacegaier [Tue, 14 Jun 2011 12:02:48 +0200] rev 1916
- fixes for Mac OS as reported here: http://forum.ogitor.org/viewtopic.php?f=5&t=692&p=5044#p5052
stealth977 [Sat, 11 Jun 2011 14:49:03 +0300] rev 1915
merge
stealth977 [Sat, 11 Jun 2011 14:48:11 +0300] rev 1914
- Fixed a bug in OgHydrax plugin where DepthLimit was bound to both DepthLimit and SmoothPower
Shockeye [Sun, 06 Mar 2011 21:27:10 +1100] rev 1913
Fixed createZone function
(again - forgot to actually apply the updated mesh name to the property the first time!)
SXtheOne [Sun, 27 Feb 2011 17:02:45 +0100] rev 1912
- resource locations are now processed in dotSceneLoader
- nodes are now processed after the terrain
- particle renderQueue is set to be the same as PagedGeometry's (grass') because there was a rendering bug
- particle processing was buggy, now fixed
- [DotSceneLoader] logs added
- camera autoAspectRatio is set to true
Forum topic:
http://forum.ogitor.org/viewtopic.php?f=4&t=593
SXtheOne [Mon, 21 Feb 2011 17:59:50 +0100] rev 1911
Tabs converted to spaces because the previously committed code is a bit strangely indented in the TortoiseHG viewer. If it was a bad idea just revert this commit :)
SXtheOne [Mon, 21 Feb 2011 17:55:52 +0100] rev 1910
Paged Geometry (grass) export to Ogitor and import to sampleApp
Shockeye [Sun, 20 Feb 2011 20:43:36 +1100] rev 1909
append .mesh extension to mesh filename when creating a zone from a mesh